More people playing games -- good or bad?

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Games as a mass medium: Good or bad?

Good
3
38%
Bad
5
63%
 
Total votes: 8

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Gaijin Punch
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More people playing games -- good or bad?

Postby Gaijin Punch » Tue May 09, 2006 10:15 pm

Reggie stated at the Nintendo Press Conference, that there has to be more gamers for games to be recognized as a mass medium. Many old schoolers claim that this is what's fucking the games market. What'd you think? Good? Bad? Sure the amount of Hollywood movies are gigantic turds, but doesn't this huge market allow for small and micro-budget movies to do well? Will it squash them out?

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Postby Recap » Wed May 10, 2006 12:55 am

There has to be more _education_ for games to be recognized as _an art_. That could be a (re)start.







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Postby Bighab » Wed May 10, 2006 1:07 am

I say Bad :x To me alot of the next-gen stuff is all sequels,remakes and copycat games. With videogames becoming very popular at the height of the PSX era game developement costs have sky rocketed. Companies are a little less reluctant to take a chance on something new and go for the "easy sale" Its interesting to see how alot of the compliation packs with old-school games on them are big sellers.
On a separate rant about next-gen games I have is they seem to be all "flash" and "dash" Has videogame graphics become too good? I mean whats left to your imagination? Maybe thats why I like the 8bit-16bit era so much.

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Postby Gaijin Punch » Wed May 10, 2006 1:47 am

Recap wrote:There has to be more _education_ for games to be recognized as _an art_. That could be a (re)start..


I don't know if that would be good either though. We get into that whole "what is/isn't art" debate that has plagued mankind for a while now, and you know exactly how much good that has done.

Personally, I will never consider games an artform, even though I concede they deal with artistic expression. I play games for fun, and fun first. Nostlagia would probably come in second in many cases. It's the same as movies for me. Some move me, some don't. Some are a way to express yourself artisticly, but I would never treat them as I would traditional art. Just like Kamiya said about Okami, which ironically looks as if it takes place on a canvas. "It's a game, not art". Again, that's just me though. I guess that is the double-edged sword of games. They are something different to everyone. It adds variety, which inevitably brings bad quality to some extent.

On a separate rant about next-gen games I have is they seem to be all "flash" and "dash" Has videogame graphics become too good?


Well, I personally think a lot of developers got lazy in many parts of the last generation. Thinking the hardware specs would take care of everything, there are only a handful of 3D games that really floored me (Shenmue, Orta, Ninja Gaiden to name a few). While a lot were just there, there's also a large population of arguably crappy games. Graphics aren't everything, but they are a lot. I am hoping that the added power will be matched with equally as useful tools which will make graphical development time go down, so developers can spend time on what matters -- making the game fun.

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Postby Ganelon » Wed May 10, 2006 3:26 am

I think the niche and mainstream can coexist. Remember that back in the early 90s, what we consider niche now (2D fighters and shooters) were all the rage. I have faith that people will always accept a wide variety of games, even if old genres become niche for a time.

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Postby SuperDeadite » Wed May 10, 2006 4:41 am

I'm all for spreading videogame love to the masses, but there is just no quality. I don't even want to know how many FPS's have been released over the past few years as they all look the same. Also now that videogames are big business we have things such as SCEA's "quality control" :roll: that basically tries to dictate what we should be playing here in the NA region.
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Postby CIT Seven Force » Fri May 12, 2006 9:19 pm

I think overall a growing market can only be a good thing. Of course that will mean mainstream video games will become overblown spectacles like Hollywood movies, undemanding and only appealing to the lowest common denominator - well, actually the majority of games are already like that.

Still, a bigger overall market will hopefully also mean a bigger market for the types of games we want to play, arcade, experimental, traditional, etc. I know some teenagers who are really into Cave and retro gaming, so I don't think that type of gamer will die out. Maybe the Wii's virtual console service will help? Who knows.

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Postby Arznei » Sat May 13, 2006 2:05 am

I'm going with bad as well, considering the majority of mainstream gamers are really ignorant when it comes to games.

Quality, over quantity, I say. If they start making more party games which lack ingenuity or plot, they're the ones you'll be seeing on auction sites the most. Not that mainstream titles are bad, or anything, but there's a considerable amount of titles on the market today which just aren't appealing, or look like a quick money-making-scheme (like Buzz) than actual games themselves.

I've always been a single gamer myself, and I've always avoided the mainstream gaming society at all possible costs, but innovation such as what we've seen at E3 wouldn't even need to exist in the first place for games to sell. Gamers would still continue to buy games, mainstream or no. It doesn't matter if new things are considered "revolutionary innovation" or not.

Gaming is growing, however. It's very commercialized already and you've seen games made from movies and such. The people who buy these games should be stabbed in the face, because that's exactly what people want consumers to do - buy their games. Oh, it doesn't matter if it's crap or not, they don't care, so long as you buy it. It's a positive note for developers, as they can dish out crappy quality and still earn a larger profit thanks to international gaming recognition, but it's a negative note because quality in gaming will decrease.

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Postby Von-Zipper » Sun May 14, 2006 7:27 am

Maybe that issue can answer your question GP : http://www.aminima.net/numeros.htm

You can order the bi-monthly magazine here : http://2pasos.com/

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Postby icycalm » Sun May 14, 2006 7:35 pm

Well, the main thing is that it's unavoidable. It's progress.

Whether it's good or bad depends on your viewpoint. I really want to see more Halos/GTAIIIs, with increasingly bigger budgets, so I am hoping the market expands. It's all good from where I am standing.

I don't care about gaming being recognised as art or a mass medium--although that, too, is unavoidable.
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Postby Gaijin Punch » Sun May 14, 2006 11:43 pm

icycalm wrote:I don't care about gaming being recognised as art or a mass medium--although that, too, is unavoidable.


Indeed. Useless to cry about. Everything "underground" will eventually become mainstream, and lots of crap will follow with it. Remember in the late 80's when nobody knew what anime was? What about warehouse parties?

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Postby Von-Zipper » Mon May 15, 2006 6:43 am

icycalm wrote:Whether it's good or bad depends on your viewpoint. I really want to see more Halos/GTAIIIs, with increasingly bigger budgets,

Well, maybe not for very young kids who play GTA at 6... I fear the "internet generation" who know porn and extrem violence since their early age

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Postby Gaijin Punch » Mon May 15, 2006 11:40 pm

Von-Zipper wrote:I fear the "internet generation" who know porn and extrem violence since their early age


It's so unfair, isn't it? Was so hard to get porn when I was 10 years old.

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Postby Ganelon » Tue May 16, 2006 4:25 pm

Not here. Friend's father's subscriptions to Playboy & Penthouse = early learning ;)


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