Golden Axe: The Revenge of Death Adder

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zinger
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Golden Axe: The Revenge of Death Adder

Postby zinger » Sun Nov 11, 2007 11:39 am

Player - Scene - Character - Strength

Code: Select all

1. Ruldra       - ALL     - Trix  - 1007 (US Ver.)
2. zinger       - Scene 5 - Trix  -  607
3. JoshF        - Scene 4 - Trix  -  349
4. Macaw        - Scene 4 - Stern -  342
5. RadiantSvgun - Scene 3 - Stern -  311
Last edited by zinger on Sun Sep 12, 2010 1:18 pm, edited 9 times in total.

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Postby Macaw » Sun Nov 11, 2007 11:57 am

Trix is so cheap with his healing apples!

Real men use Stern ;)
Ara Ararauna, Blue and Gold Macaw, 32-34 inches
They are adaptable, and enjoy being in social situations. They readily become adept at performing tricks, and seem to love doing so. Cost:$900-1400

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Postby zinger » Sun Nov 11, 2007 12:03 pm

Awaiting your Stern score. :)

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Postby Macaw » Sun Nov 11, 2007 12:16 pm

:conf:
Ara Ararauna, Blue and Gold Macaw, 32-34 inches


They are adaptable, and enjoy being in social situations. They readily become adept at performing tricks, and seem to love doing so. Cost:$900-1400

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Postby Macaw » Tue Nov 13, 2007 5:45 am

Macaw - Scene 4 - Stern - 342

Damn Stern!
Ara Ararauna, Blue and Gold Macaw, 32-34 inches


They are adaptable, and enjoy being in social situations. They readily become adept at performing tricks, and seem to love doing so. Cost:$900-1400

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Postby zinger » Tue Nov 13, 2007 6:58 pm

Macaw wrote:Damn Stern!

:P :P :P

zinger - Scene 4 - Trix - 468

I fell down a cliff with full health in Scene 4. :(

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Postby Gaijin Punch » Sun Nov 18, 2007 5:13 am

I meant to ask... wtf is up w/ the resolution in this game? When I run it, there's two black bars on the side but it's not interlaced and everything seems to fit.
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Postby zinger » Sun Nov 18, 2007 5:47 pm

Huh? No bars on my PC. No idea.

zinger - Scene 5 - Trix - 607

Death Adder definetly within reach. The boss himself seems to be really really hard though.

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Postby JoshF » Sat Jan 05, 2008 6:41 pm

JoshF - Scene 4 - Trix - 349

Do you get points for destroying objects?

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Postby JoshF » Sun Jan 06, 2008 5:47 am

Does waiting for black-tinted enemies to appear on screen lower your points? I just got a score of 1. :?

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Postby zinger » Sun Jan 06, 2008 7:07 pm

JoshF wrote:JoshF - Scene 4 - Trix - 349

Do you get points for destroying objects?

I think so, never really bothered to break all of them stools in the bar though.

JoshF wrote:Does waiting for black-tinted enemies to appear on screen lower your points? I just got a score of 1. :?

Hah, I never noticed that.

PS. This game sucks. DS.

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Postby JoshF » Sun Jan 06, 2008 10:11 pm

Downs Syndrome? What are you talking about?

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Postby zinger » Mon Jan 07, 2008 8:35 am

It's repetative and ugly. Death Adder is cheap.

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Postby JoshF » Wed Jan 09, 2008 4:27 am

I don't think it's ugly. The scaling parts don't look as good as if it were hand drawn, but then again the scaling hasn't been emulated properly yet.

Is Death Adder cheaper than he is in the first game (automatic magic if you fall down?)

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Postby zinger » Wed Jan 09, 2008 9:40 pm

I don't think Death Adder in GA1 was very much cheap, although quite a leap from the well-balanced learning curve that is throughout the beginning of the game - once you get the skeletons out of the way it's a piece of cake. I played the arcade version, I bet the final boss of the Mega Drive conversion (not Death Adder, IIRC) is harder.

No, Death Adder in this sequel is something entirely different. He's just too unpredictable in relation to how fast you have to move and how accurately you have to approach him. I praticed him quite a lot with save states but I simply couldn't stand it. Oh, and you cannot use magic. Maybe I'm missing something obvious but I have absolutely no idea what that is.

Anyway, a big concern for me with this game was all the boss pattern rehash. They all have the exact same attack patterns and you have to face each of them three times during the game. It doesn't feel as strategical in general compared to the first Golden Axe, just very monotoneous and uninteresting. :?

Neither did I ever fall for the presentation. Some of the animations look sweet, as well as some really cool bakgrounds but the character designs are pretty cheezy looking. And don't get me started on the music... :I

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Postby Ruldra » Sat Oct 18, 2008 4:05 pm

Ruldra - ALL - Trix - 1007

It's important to note that this score is only possible on the US version, as there are 2 more stages (you go back and play the stages you skipped previously).

Replay is on youtube (can't post link yet - search for "revenge death adder universe"). A very cheap tactic to easily beat Death Adder is shown there :)

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Postby zinger » Sat Oct 18, 2008 11:37 pm

Yeah, I watched (and commented on) one of your videos before, nice one. Might come back for the clear some day.

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Postby JoshF » Sat Oct 18, 2008 11:48 pm

I heard you can use magic on a mid-air enemy to double or triple the amount of points you get from them.

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Postby zinger » Sun Oct 19, 2008 1:10 pm

That's possible in the first GA at least (watch Gemant's videos). I always thought it was a scoring bug, I'd be surprised to see it in the sequel too but for all I know it might be there.

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Postby JoshF » Sun Oct 19, 2008 1:15 pm

If that replay was on MARP, he took it down.

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Postby zinger » Sun Oct 19, 2008 5:56 pm

Right, they were on his site (along with a strategy guide), unfortunately I don't have them anymore.

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Postby Ruldra » Fri Jun 05, 2009 9:31 pm

Yesterday I saw a replay at MARP where the player scores 1059 points in this game. In general he played just like I did in my replay, with one exception: he always tried to drop enemies in holes, water etc, so that must give you more points.

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Postby RadiantSvgun » Tue Oct 27, 2009 1:03 pm

I don't understand how you guys are getting such a high score at this one. I can barely clear level 2.
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Postby Ruldra » Sat Oct 31, 2009 7:09 pm

Are you using Trix? You'll get far in the game just by using him. Think of his magic as an extension of the lifebar. The more potions you get, the bigger your lifebar is.

Other than that, learn to hit the enemies without being hit back. Go up and down to avoid attacks and abuse of the running attack on bosses.

Check my replay too, it should be helpful.

http://www.youtube.com/user/RuldraRepla ... A05A78A0B2

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Postby RadiantSvgun » Mon Nov 02, 2009 8:21 pm

I usually use stern, I'll check this out right now.

Edit: I had no idea that the riding animals had a run,jump, finish.
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