Personal Records: Discussion

Remember what it's like to play for score? Post yours in here.

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Postby Gaijin Punch » Tue Jun 03, 2008 9:51 am

Okay, we'll talk about the shit here.

My hardest? Hmm... Ketsui 1st loop maybe?

Props to Zinger for the Cannon Dancer clear. My best is the end of the last stage. Such a rough game.
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Postby zinger » Tue Jun 03, 2008 9:58 am

Really? Took me about a week to clear, it's a pretty forgiving game with the smart bombs and all the powerups and health pods everywhere.

How did you beat Space Harrier? I played a credit or two and was completely humiliated by the speed of that game. Kept crashing into trees and walls all the time, and it's really long too, right?

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Postby Gaijin Punch » Tue Jun 03, 2008 10:42 am

I find the 4th (?) stage of Cannon Dancer a pain in the ass... the one with the people flying around on invisible strings. Your evil twin is a bit of an asshole if you don't have the power ups as well. I might give it another go at some point.

Space Harrier: You know, I've played it for ages and never took it too seriously other than when I was a kid, playing it on my SMS (3 continues only). I decided I should clear it once and for all, and did (PS2 Sega Ages version). It's 17 stages. Definitely not short. :)

Not sure what's up next. You play Dyna Gear, as I was meaning to once it was brought up here. Maybe we should do another competition.
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Postby ZebraAirforce » Tue Jun 03, 2008 7:40 pm

I have some ideas of games we could play if you're thinking about another competition.
"It's like doing speed... It sounds fun b/c everyone is doing it, and then you're like, 'what the fuck!?'"

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Postby Gaijin Punch » Tue Jun 03, 2008 11:57 pm

ZebraAirforce wrote:I have some ideas of games we could play if you're thinking about another competition.


Yeah, throw 'em out there. I'm horribly busy these days, but my participation shouldn't be a reason not to have one.
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Postby ZebraAirforce » Wed Jun 04, 2008 1:12 am

Well, I wouldn't want to start if you can't play. I don't think anyone would mind waiting for you :?

Here are a couple I've been thinking about:

Marvel Land

Sidescrolling platformer from Namco. Only one button (jump). Bonuses based on completing stages quickly and collecting point items. Pretty bare-bones game, but I haven't dug too deeply into it. Simplicity is kind of nice, though.

Gunball / Nitroball

Multi directional shooter like Senjou no Ookami. Levels are themed and have various contraptions reminiscent of pinball games. Hitting enemies causes them to roll. Hit rolling enemies into bumpers, holes, etc. in order to cause bonus items to come out. A really cool game, overall.

We could always play Nightmare in the Dark... :P
"It's like doing speed... It sounds fun b/c everyone is doing it, and then you're like, 'what the fuck!?'"

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Postby zinger » Wed Jun 04, 2008 11:08 am

New 1CC: Gradius (2-1)

I'll leave it at that for now. Time for R-Type.

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Postby LGB » Wed Jun 04, 2008 11:06 pm

Hey, I broke 2mil on Same!x3's (Megadrive) Easy difficulty. Probably doesn't mean anything 'til I actually beat that stage 10, huh?

For a competition, we could play a Pang game. I nominate any one of them.

EDIT: Gaijin, have you tackled Gunstar Heroes' Hard or Expert modes yet?

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Postby Gaijin Punch » Wed Jun 04, 2008 11:30 pm

I only played Normal once on the Sega Ages collection. Might try hard at some point.

The only thing I don't like about the Pang games is they're a bit slow paced... at least they felt like that to me when I fired them up.
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Postby LGB » Thu Jun 05, 2008 11:07 pm

I beat the 'lil Shark. Maybe I'll try Normal someday.

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Postby Kaneda » Thu Jun 05, 2008 11:21 pm

LGB wrote:For a competition, we could play a Pang game. I nominate any one of them.


Pang 3 is one of my favorite games ever so I'm down.

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Postby JoshF » Fri Jun 06, 2008 5:18 am

Pang sounds cool, even though I suck at it.

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Postby Gaijin Punch » Fri Jun 06, 2008 5:37 am

JoshF wrote:Pang sounds cool, even though I suck at it.


Same here. Everyone cool with 2 weeks? Want more time? 3?
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Postby Kaneda » Fri Jun 06, 2008 6:08 am

As long as its the stellar Pang 3's Panic mode, two weeks is good.

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Postby Gaijin Punch » Fri Jun 06, 2008 3:23 pm

How many modes are there? Damn, I just TATE'ed my monitor.
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Postby Kaneda » Fri Jun 06, 2008 8:06 pm

Beginner with 10 tutorial stages, Normal with 50 puzzle stages, and Panic which goes forever and acts as a score attack.

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Postby JoshF » Fri Jun 06, 2008 11:04 pm

Normal is score attack too. :)

I tried Panic and it just seems like a mess to me. Other puzzle games have endless modes so let's put one in here. It's harder to utilize combos too. Maybe I suck, but I can get to around level 20 in Normal.

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Postby Kaneda » Fri Jun 06, 2008 11:37 pm

Normal has a time limit and set puzzle stages, not as good for playing just for score as Panic which has a lot more random elements. I find the combos much easier to do in Panic too.

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Postby zinger » Sat Jun 07, 2008 7:59 am

By the way, there was another thread for this stuff:

http://gamengai.com/forum/viewtopic.php?t=1916&start=25

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Postby Gaijin Punch » Sat Jun 07, 2008 8:22 am

I'm waiting for someone to post their 1CC list with all three Pangs in it before giving the final final. ;)
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Postby LGB » Wed Jun 11, 2008 8:08 pm

All 4, actually:

Pang/Buster Bros
Super Pang/Super Buster Bros
Pang 3
Mighty Pang

And if you count the Metro game Pang Poms (it's a bit different, but you can tell it was inspired by Pang), 5.

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Postby JoshF » Thu Jun 12, 2008 7:31 am

The first one was Pomping World right?

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Postby Kaneda » Thu Jun 12, 2008 8:23 am

Added to my list:

Time Gal
Ninja Hayate
Cyvern
Pang 3
Ghostlop

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Postby LGB » Thu Jun 12, 2008 5:47 pm

JoshF wrote:The first one was Pomping World right?

It has been known by that name, yes. I guess Mitchell stopped using it because Pang was shorter.

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Postby Kaneda » Fri Jun 13, 2008 12:24 am

Added to my list:

Prehistoric Isle 2


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