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Posted: Wed Feb 25, 2009 9:46 am
It's a Capcom game. It's designed as a Versus game, but I think the arena-based FTGs hold up better in single-player than stuff like Street Fighter.
Posted: Wed Feb 25, 2009 10:31 am
I know it's Capcom, but they have a US office, too, no? I've seen western names all over the flyer, which is why I was axing.
Posted: Wed Feb 25, 2009 10:36 am
Kevin Eastman and Simon Bisley are the only western guys in the credits. It's not Final Fight Revenge 2.
Posted: Wed Feb 25, 2009 1:13 pm
Sat down and took a proper go at Slap Fight (Megadrive version), and cleared it. On loop 2, was sniped by that sniper in parsec 8 and pretty much quit (wasted all my lives to it). Game is short and easy, yet satisfying.
I'm trying to get the Slap Fight MD clear, but I keep getting demolished in parsec 77. Rock!
Posted: Wed Feb 25, 2009 8:32 pm
sniped by that sniper
Guess he was doing his job then.
Posted: Wed Feb 25, 2009 11:17 pm
Hah. I usually dodge him, though. Speaking of which, he hasn't touched me again since.
Also, I almost 1-lifed it through the first two loops of Slap Fight MD.
Time to start playing this on a higher difficulty, methinks.
Posted: Thu Jul 02, 2009 4:42 am
Arcade games (and accurate console ports) I've beaten in 2008 and up. I don't think I'll include fighting games.
Image Fight (2 loops)*
X-Multiply (1 loop; I'll beat the second loop eventually)
*Replay available here
Wow -- isn't Image Fight amazingly difficult? Will have to check these out when I'm not so busy. Same w/ X-Multiply from what I remember.
Posted: Sat Jul 04, 2009 5:16 am
Image Fight is one of Irem's hardest (R-Type II is a little harder imo). I beat the second loop after about a month of practice and note-taking. (E.g. "after killing this wave of drones, vertically align left edge of ring laser weapon w/ this blue star in background. Kill two lines of drones from upper right, then immediately aim down.")
X-Multiply is much easier than Image Fight. It's challenging without being soul-crushingly difficult. I'd say it's about as hard as the original R-Type.
Posted: Sat Jul 04, 2009 6:19 am
saucykobold wrote: (E.g. "after killing this wave of drones, vertically align left edge of ring laser weapon w/ this blue star in background. Kill two lines of drones from upper right, then immediately aim down.")
That sounds like the definition of "not fun" to me. Hat goes off to you, sir!
Posted: Sun Jul 05, 2009 12:33 pm
Updated my list with:
Same Same Same (2-10, Megadrive)
Storm Blade (2-ALL)
Vimana (7 loops, 10,000,000+)
Twin Cobra (2-5)
Shikigami no Shiro II
Posted: Mon Jul 06, 2009 4:46 am
Gaijin Punch wrote:That sounds like the definition of "not fun" to me. Hat goes off to you, sir!
Heh. Memorizers aren't for everyone, I'll admit. Losing eight or so lives at a checkpoint can be frustrating.
Posted: Tue Jul 14, 2009 1:04 pm
Darius Gaiden. Try to hold in your excitement.
Posted: Thu Jul 16, 2009 1:15 pm
That didn't take much time at all.
Posted: Thu Jul 16, 2009 2:59 pm
You make it sound like it's too easy. Holy shit...
Posted: Tue Jul 28, 2009 1:30 pm
I just got it a couple of days ago, but the constant extends (and the double machine gun) make it not so hard at all.
Posted: Tue Jul 28, 2009 2:19 pm
Which one is Contra 4 again?
Congrats on the Cyvern 2-ALL. What was the MAME clock at?
Posted: Tue Jul 28, 2009 2:28 pm
Contra 4 is the DS one (Contra Dual Spirits). Very solid game with lots of fan service, I give it a thumbs up.
Thanks, re: Cyvern. MAME clock was at around 10 hours but I had 3 hours already clocked on there from a shmups.com competition a few years ago. I played the PCB for the first time at HEY and got to 2-5 but my score was booty. I'd like to finish it with around 18 or 19 million (my 2-ALL score was 16+).
Posted: Tue Jul 28, 2009 10:57 pm
Might bust it out for ye old loop 1 some time. I've played about the first stage to get a taste, and liked it.
You try the Wii Contra. It's one of 3 games for the Wii I have, and quite fun, although it's taken a back seat to the PS3 and BluRay collection now that I got a big TV.
The only thing I've hated about the Contra games over the years is endless or might as well be endless scoring (respawns). That series is dying for a time limit and stage bonus.
Posted: Wed Jul 29, 2009 6:16 am
10h to 2-all cyvern?
ok so its not the most difficult game ever but cmon, youre a beast!
id really like to give this game another whack but my carts died
Posted: Thu Apr 08, 2010 4:01 am
Add Cannon Dancer.
Got 3 games I got relatively close to... or at least too far into to quit:
Joe & Mac Returns
Posted: Thu Sep 30, 2010 10:36 am
Raiden Fighters 2 & Jet
I'm in the mood to try to pad my list with 1-credit-clears. I think Randorama holds the unofficial Western record with 113 arcade shooters beat, might be kind of fun to chase that.
Edit: My count is at 56. Long way to go...
Posted: Thu Sep 30, 2010 10:55 am
Hope you got some time!
How hard is Akai Katana?
Posted: Thu Sep 30, 2010 11:06 am
Not very (if you ignore scoring). I beat it on my fourth attempt. Probably the easiest last boss in all of Cave's library.
Posted: Thu Sep 30, 2010 3:15 pm
I miss the days when even a non-scoring 1CC was a challenge. Gone they are.
Not going to be able to add anything to my list unless I clear Bonanza Bros. The only thing I've been playing lately. An obscure one, I know. It's actually pretty good.
Posted: Fri Nov 12, 2010 7:30 am
Noon wrote:Noon - Sega Saturn - 1CC (I LOVE this game!)
I've only seen the flyer. Bizarre, to say the least. What type of game is it?