Arabian Magic

Remember what it's like to play for score? Post yours in here.

Moderator: Gaijin Punch

User avatar
Imhotep
Exchange Student
Exchange Student
Posts: 82
Joined: Sun May 23, 2004 8:04 pm
Location: Switzerland

Arabian Magic

Postby Imhotep » Tue Jul 22, 2008 9:39 pm

Very good belt fighting game. Short and diversified levels, interesting bosses, nice theme and presentation, overall very playable.

Available on PCB (Taito F3 single board), emulated in Mame or on Taito Memories Gekan (PS2).


Arabian Magic

Code: Select all

Macaw        10'183      Afshaal     Round 7      Mame
Imhotep       8'340      Afshaal     Round 6      PCB
Last edited by Imhotep on Tue Sep 10, 2013 8:22 pm, edited 3 times in total.

User avatar
Macaw
Borderline recluse
Borderline recluse
Posts: 1297
Joined: Sun Apr 11, 2004 9:21 am
Location: Australia

Postby Macaw » Tue Aug 12, 2008 6:43 am

I've just figured out you can do throw combo's in this. If your close to an enemy and press and hold the attack button then turn the joystick away, you can immediately throw the opponent after landing a melee hit. Incredibly useful.

Gotta mention how outstanding the soundtrack for this is too. Very different for an arcade game, combining big orchestral tracks with slow and quiet tracks to build atmosphere and mood. The same style as the sound in Lightbringer (not surprising considering its the same composer, Nakayama)
Ara Ararauna, Blue and Gold Macaw, 32-34 inches
They are adaptable, and enjoy being in social situations. They readily become adept at performing tricks, and seem to love doing so. Cost:$900-1400

User avatar
Macaw
Borderline recluse
Borderline recluse
Posts: 1297
Joined: Sun Apr 11, 2004 9:21 am
Location: Australia

Postby Macaw » Thu Jan 07, 2010 5:46 pm

More on doing a throw after landing a melee hit - you can actually throw an enemy forward like this as well if you pres back on the stick and then forward again.

So summing up, you don't need to grab an enemy (which is risky) to throw people in this game. You can do a single melee attack and then immediately hold back on the joystick to pick the enemy up and throw them backwards. If you hold the joystick back then immediately go forward again you throw them forward. This is great for crowd control and safety as the throw animation makes you invincible. Note that the throw wont work unless you land the melee hit at a medium or close range, hitting them with the tip of your weapon wont work.

Of course none of this will work with Lisa who has a projectile attack.

Also I was always under the impression Sinbad was top-tier in the game due to his charge attack and the fact Japanese plays online solely use him, and that all other characters were pretty much useless. Well I finally needed to try a fresh approach recently and started using who I've always wanted to use in the game, the tremendously fat Afshaal. After spending a bit of time figuring out the safest ways to cancel out of the blanka roll, and various tricks in attacking with the roll, I have to say he really is not really that much worse than Sinbad, and even has some advantages considering he is essentially the only character in the game with a dash. Certainly a much more fun to use and technical character than Sinbad. I really should spend more time with Rassid and Lisa too to see their intricacies. Taito certainly made everyone in the game play quite different to each other.

More people need to play this shit, such a uniquely put together game, and easily the best Arabian Nights themed game ever created, which turns me on hardcore cause I love the setting.
Ara Ararauna, Blue and Gold Macaw, 32-34 inches


They are adaptable, and enjoy being in social situations. They readily become adept at performing tricks, and seem to love doing so. Cost:$900-1400

User avatar
Macaw
Borderline recluse
Borderline recluse
Posts: 1297
Joined: Sun Apr 11, 2004 9:21 am
Location: Australia

Postby Macaw » Sun Jan 10, 2010 3:55 pm

Whoooo a final stage with Afshaal.

Macaw 10,183 Afshaal Round 7 Mame



And I was wrong, Lisa can indeed do the throw trick even with her projectiles at close range. Rassid seems to be the worst character with no special move to get single-hit knockdowns on enemies, which fucks up his crowd control capabilities that is important in later stages. His normal combo is incredibly fast though, maybe it could be abused somehow.
Ara Ararauna, Blue and Gold Macaw, 32-34 inches


They are adaptable, and enjoy being in social situations. They readily become adept at performing tricks, and seem to love doing so. Cost:$900-1400

User avatar
Imhotep
Exchange Student
Exchange Student
Posts: 82
Joined: Sun May 23, 2004 8:04 pm
Location: Switzerland

Postby Imhotep » Sun Jan 10, 2010 8:08 pm

the world record score was also done with Sinbad. sometime I will return to the game and try the other characters, too, with Sinbad it's mostly about the charging attack.

scoring is also interesting in the game: depending on how fast the enemy waves are cleared, more enemies appear.
ein Ja, ein Nein, eine gerade Linie, ein Ziel.

User avatar
Imhotep
Exchange Student
Exchange Student
Posts: 82
Joined: Sun May 23, 2004 8:04 pm
Location: Switzerland

Re: Arabian Magic

Postby Imhotep » Sat Sep 07, 2013 10:34 pm

played this again today, slight improvement: 8096 with Afshaal (Stage 6).

Afshaal's rolling attack comes in handy for the bird in stage 3, I couldn't find a way to beat him consistently with Sinbad.

I would like to clear this someday.
ein Ja, ein Nein, eine gerade Linie, ein Ziel.

User avatar
Imhotep
Exchange Student
Exchange Student
Posts: 82
Joined: Sun May 23, 2004 8:04 pm
Location: Switzerland

Re: Arabian Magic

Postby Imhotep » Tue Sep 10, 2013 8:21 pm

played some more, got to the sixth boss with 8340.

briefly tested out Rassid, sort of the main chara, the game plays much more like a traditional belt fighter with him, his ultra fast normal attacks being his main source of power. With Afshaal, it's more about his rolling (dash) attack and the incredibly useful "hit and throw" tactic discovered by Macaw.

I really like this game, it gives a great sense of adventure in what I find a fascinating setting. The music plays a big part in this.
ein Ja, ein Nein, eine gerade Linie, ein Ziel.


Return to “Score Attack”

Who is online

Users browsing this forum: No registered users and 1 guest

cron