Recap wrote:And it's not just a graphics/design issue btw, the biggest problem from MS3 onward was the games' unplayability, you know.
The who talked about "rehashing" was you, not me, you know!
You know the difference between rehash and rip-off/wannabe?
Sure, but how does that have anything to do with the fact that you can't agree with yourself on what's bad about the later MS games?
I just explained it to you in simple terms, but apparently not simple enough.
The later Metal Slugs suffer from bad game design, and at the same time don't offer enough new graphics to retain something of interest. Those are two points of criticism that do not contradict each other.
rehash = same ppl doing the same thing, essentially lazyness with the added symptoms of the law of diminishing returns in terms of game quality
...Chi No Rondo sprites being used 15 years onward in Gallery of Labyrinth
...lowres KoF sprites on AW hardware
Only on "AW hardware"...?
Sure, we can throw in some lame MVS KoFs too, I'm just giving examples here. Hardly worth splitting hairs over.
...all later Metal Slugs (they all recycle stuff, so I don't agree with you on 5 and 6)
"Later"? You keeping apart "2", "X" and "3"? How aren't they "recycling stuff", too?
Did you notice I mentioned the law of diminishing returns?
Mostly, things that are great the first time, are still cool the second time, just okay the third time, and then they start getting boring fast, if there is no drastic overhaul. It's especially bad in cases like the MS series, where the games actually regress.
Aside from being rehashes, Metal Slug 3, 4, 5 and 6 are also simply badly designed games that are not fun to play. So can you see why I'm curious where somebody else might take the formula and run with it? (Leaving aside the fact that it's a DS game.)
3, 4, 5 and 6 were made by almost entirely different teams, and we just can't know who's SNK-P hiring this time to develope 7 nor have seen a single screenshot. So nope, I can't see how a made-in-China wannabe-style rip-off can inspire anyone more "curiousity" than something from a Japanese company, even if it "rehashes" stuff.
The fact that videos exist of 07 Commando and not of MS7, should be enough to inspire more curiousity for the former game. There is simply
nothing to be curious about in MS7, other than a bad track record of other Metal Slug sequels.
EDIT:
http://namakoteam.com/images/scans/ms7.jpg
Oh yeah, wow...
Citcelaid wrote:Yeah, I realize Cannon Dancer was done by some of Strider's staff, but that doesn't make it any less of a rip-off.
Citcelaid wrote:rip-off = different ppl imitating something
??
So your lesson was a bit in the faulty side? : (
So your reading comprehension is maybe a bit
on the faulty side?
same ppl/company 竕