finding time getting harder, but actually managed to get a few slots this week :
Space Harrier (Arc) - after the recent discussion, reverted back to Mamebox and had a few games. Still a classic game.
Phoenix (arc) - again, just for old times sake. Regretting selling the board
MLB 2009 The Show (PS3) - 2008 was spectacular, i hear 2009 has a lot of online issues, but given i'll be playing the rpg-lite Road to the Show mode, it's not a biggie. Had time for a warm up game in exhibition mode and got absolutely stomped thanks to an horrific pitching collapse in the 6th.
Phantasy Star Portable (PSP) - main game at the moment, playing whilst commuting in. Up to A class missions and level 35. The great thing about the PSP version is that it removed a lot of the guff that PSU introduced. Yes, the story is still utter garbage, but at least you aren't forced to be some complete turd of a character. They binned the googles too! yippee! You can rise through the levels much quicker and the bosses aren't photon swallowing grind pits. Huzzah! Makes me wish for a new console version, went and tried PSU on X360... couldn't stand it for long (also, lack of pause in home games? Why?!)
Mad World (Wii) - picked up from a friend, i hadn't really thought about getting this. Shou and I had a quick look and it's at least a little interesting, i guess it'll just depend how old putting a tire around an enemy , skewering him with a sign post, and then throwing him onto a spiked fence will get.
Killzone 2 (Ps3) - got to the last part of the game in Normal, but have started back through on veteran as i hear the AI improvement changes the game significantly.
Spelunker (PS3) - lol, i've seen ONE online room and it was full. Creating a room doesn't seem to bring people out either, so i'll wait until friends dl the game from my account. The single player is fairly poor, officianados will enjoy the retained strictness (though it doesn't seem to be universally applied, i can survive some (what appear to be) fatal drops , at least by Spelunker standards, though straying off a rope/ladder has the usual almost instant death.
Burn Zombie Burn (PS3) - at first this game seems like another bog standard overhead Robotron/Smash tv style shooter, but as a score based shooter the system is fairly interesting. Set fire to the zombies to increase multiplier and get better drops, but this makes them faster and harder to kill, shooting zombies drops the multiplier and the drop quality goes down. Will give it more time.
Dawn of War 2 (Pc) - installed, did the first part. Not bad, more a point and click action game than a true RTS so far.
On the list of to-do's :
Resident Evil 5 (x360) - 1-1 after 2 weeks?
50 cents (x360) - shocked at how good this is !